The Wobble Incident is an erratic journey through layers of cinematic illusion. When the First Sound rings out in a silent cartoon world, two characters experience momentous change as their universe goes bananas. NOTE: While the original version of this film is a 3D animation produced on Sandde, the streaming version is available in 2D only.
This short animation adapted from a short story by Heather O’Neill, who also narrates the film, follows three fallen angels seeking companionship in Montreal’s red-light district. The survivor of traumatic childhood experiences, Johnny is a handsome thief who finds himself drawn to Mia’s fragile beauty. Both have a soft spot for Johnny’s best friend and partner in crime, Pinky. But when one of Pinky’s endearing quirks sets off a tragicomic chain of events, Johnny plots his revenge with methodical detachment. Peopled with characters living on the margins of society, this film casts light on the frailty of human relationships. The film features hand-drawn pencil and pastel animation rendered in stereoscopic 3D.
This animated short from Malcolm Sutherland is an engaging dance of shapes and sounds. The "game" is played by opening the box, unfolding the board and placing shapes on it that you manipulate with your hands. There are no winners or losers in this game; the fun is in the creative way the forms unfold. Features a score by Luigi Alleman and music by Ravi Shankar.
In this short animation, the archetypal hero takes a journey through seven stages: birth, childhood, mission, labyrinth, monster, battle and death/rebirth. Through purely abstract, moving images, the corresponding emotional states are conveyed: calm, love, joy, surprise, fear, anger/hate, and death/rebirth leading again to calm. The cycles continue until the stars burn out and there is nothing left. Minotaur was created stereoscopically in IMAX® Sandde (Stereoscopic ANimation Drawing Device) , the world's first freehand stereoscopic 3D animation software.
This animated short by Norman McLaren features synchronization of image and sound in the truest sense of the word. To make this film, McLaren employed novel optical techniques to compose the piano rhythms of the sound track, which he then moved, in multicolor, onto the picture area of the screen so that, in effect, you see what you hear.
In this short animation, Oscar®-winning director Chris Landreth (Ryan, 2004) uses a common social gaffe—forgetting somebody’s name—as the starting point for a mind-bending romp through the unconscious. Inspired by the classic TV game show Password, the film features a wealth of animated celebrity guests who try to prompt our beleaguered protagonist to remember his old pal's name. Finally, he realizes he must surrender to his predicament and jump head-first into his subconscious to find the answer.
ORA is a stunning meeting between the artistic worlds of choreographer José Navas and filmmaker Philippe Baylaucq. It is the first film to use 3D thermal imaging, producing visuals like none that have ever been seen before: the luminous variations of body heat seen on skin, bodies emitting a multitude of colours, a space filled with movement that transforms itself.
Warning: Although this film was shot in 3D, the streaming and downloadable versions are available in 2D only.
Based on the last recording by one of Newfoundland's foremost traditional music performers, Emile Benoit's tender delivery of the 18th century French song is the heart of Vive la rose. The story of unrequited love and tentative obsession throughout the beloved's life, sickness and early death is the narrative focus, accompanied by an emotional interpretation of Benoit's strong Newfoundland French accent and wavering old man's voice. Vive la rose is animation on location, rooting the film in a location that evokes the past, and combines ink drawings with a variety of romantic and associative elements and objects.
Along with Around Is Around, one of two 3-D films commissioned by the British Film Institute for the Festival of Britain. Photographed paper cutouts and images drawn directly on film stock were given single-frame animation. Stereoscopy was achieved by photographing and drawing two visuals (one for the left eye, one for the right eye) with controlled displacement of the elements in relationship to each other. The hand-drawn sound was also composed and recorded on two separate bands for stereoscopic playing.
Ages 16 to 17
Arts Education - Visual Arts
Media Education - Film Animation
Media Education - Film and Video Production
Technology Education - Communications and Technology
Students reflect on how sound can illustrate a story while screening clip, take notes. Students create short animation using sound; make two soundtracks to change emotions/movie. Students research Canadian animators through the NFB and present to class their work, use of sound in their animations. Students’ research and report on history of sound in cinema and animation. Students choose a silent film and present to class short clip with explanation.