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Opus 3

Opus 3

| 6 min

A film in which both sound and image were created with a minimum of photographic or electronic equipment. The images are a few simple geometric forms--squares, circles, lines, ellipses--arranged and counter-arranged to generate an increasing number of perceived images. Their appearance on the screen is as percussive as the sound that accompanies them.

  • director
    Pierre Hébert
  • animation
    Pierre Hébert


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Ages 11 to 17

Arts Education - Music
Arts Education - Visual Arts
Media Education - Film Animation
Media Education - Film and Video Production

Ask students to reflect on how we interpret the meaning of a film when it does not have the usual elements of narrative. Guide them with the following questions: Do we experience the film in a physical, or visceral way? Does it use invented language? Is the way our eyes interpret the forms just as much a part of the film? What role do rhythms and music play? Ask students to loosely remake the film, making links to today’s society and using contemporary technologies.

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